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Stylized 3D
Character

This project was a deep dive into Blender, driven by a desire to translate my signature 2D illustration style into a 3D space. My goal was to maintain the charm and aesthetic of my 2D drawings while exploring the depth and possibilities of a three-dimensional environment.

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I rigged and animated this character using Mixamo. It wasn't as simple as it looks; I had to manually fix several mesh deformations to get it just right. I used After Effects for the finishing touches, adding exploding shape layers and particles. The end result is quite fun!

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I combined a character from a tutorial with a seamless, infinite road environment. I focused on hand-keying the character's movement to make it feel natural within the loop. The final touch was done in After Effects, where I added wind effects to bring the whole scene to life.

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Selected Works

no_stigmaSocialmedia Branding
less but betterAnimated short film
space of resistanceAnimated short film
Was kostet die Welt?Socialmedia Branding
Nur noch 100 km bis zum KuchenEditorial Illustration
Klima KapierenPoster Illustration
Web GifsAnimation
36 Days of Type 2020Motion Graphics

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© 2026 Studio Noodle&Doodle by Soner Aktas